Occlusion culling for OGC3DTiles allows the system to skip downloading tiles that are not visible on screen because they are hidden from view by other data.

this is especially effective for interior scenes where many parts of the model are typically occluded by walls.

Updates Pause or activate tileset refinements

Load Outside
View Loading the lowest possible detail outside the view allows data to be present when the camera pans quickly and allows for better shadows.

Occlusion
Culling Occlusion culling prevents loading tiles that are hidden by other data.

Occluded data is still loaded but with the lowest possible detail.

Occluder
Mesh Display a box arround the tileset to occlude it.