Constructor
new OcclusionCullingService()
Creates an Occlusion Culling service to be passed to OGC3DTile Tilesets
Methods
hasID(id)
check if the given tile ID was visible in the last rendered frame.
Parameters:
Name | Type | Description |
---|---|---|
id | string | |
Returns:
true if tile is visible
setSide(side)
Parameters:
Name | Type | Description |
---|---|---|
side | Integer | use THREE.FrontSide, THREE.BackSide or THREE.DoubleSide (FrontSide default) |
update(scene, renderer, camera)
Update function to be called on every frame in the render loop.
Parameters:
Name | Type | Description |
---|---|---|
scene | THREE. | |
renderer | THREE. | |
camera | THREE. |