Constructor
new JetElevation(properties)
A color layer where the color is fully computed in the shader. The given shader glsl code will be inserted in the main planet shader and color per fragment will be computed via a call to "vec3 getShaderLayerColor(float lon, float lat, float height);" Only one visible ShaderColorLayer will be taken into account at a time.
Parameters:
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properties | Object | Properties
|
- Source
Extends
Methods
addListener(key, listener)
Adds a listener for layer events
Parameters:
Name | Type | Description |
---|---|---|
key | * | can be anything but should be unique |
listener | function | a function : (layer, eventType)=>{} |
- Overrides
- Source
dispose()
disposes of any resources used by this layer
- Overrides
- Source
getBounds() → {THREE.Box2}
- Overrides
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Returns:
bounds in longitude latitude (degrees)
- Type:
- THREE.
Box2
getCenter(sfct) → {THREE.Vector3}
Moves a given point to this layer's center in degree longitude/latitude
Parameters:
Name | Type | Description |
---|---|---|
sfct | THREE. | a point to move |
- Overrides
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Returns:
the input point
- Type:
- THREE.
Vector3
getID()
- Overrides
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Returns:
layer id
getName()
- Overrides
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Returns:
layer name
getSelectableObjects()
Get all the selectable objects of this layer.
- Source
Returns:
an array of ray-castable objects with a property "layer" pointing to this layer.
removeListener(key)
Removes the listener associated to the given key
Parameters:
Name | Type | Description |
---|---|---|
key | * | can be anything but should be unique |
- Overrides
- Source
select(objectsToSelect) → {Boolean}
selects an object from this layer
Parameters:
Name | Type | Description |
---|---|---|
objectsToSelect | Object |
- Overrides
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Returns:
true if the object was selected, false otherwise
- Type:
- Boolean
setName(name)
change the layer name
Parameters:
Name | Type | Description |
---|---|---|
name | String |
- Overrides
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setVisible(visible)
Modifies the layer visibility
Parameters:
Name | Type | Description |
---|---|---|
visible | Boolean |
- Overrides
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unselect(objectsToUnselect) → {Boolean}
un-selects an object from this layer
Parameters:
Name | Type | Description |
---|---|---|
objectsToUnselect | Object |
- Overrides
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Returns:
true if the object was un-selected, false otherwise
- Type:
- Boolean